The ancient world has left us with lots of mysteries that have been baffling mankind for millennia. Mysteries like the Great Pyramid of Giza, Stonehenge, the Crystal Skulls, the Nazca Lines, and many more. In addition, our history is filled with unanswered questions about who we are, what inspired the stories of our gods, what all this extra DNA is doing in our genes, and so on. What if I told you that all of these seemingly unrelated mysteries all share the exact same explanation—and that this explanation will completely change life on earth as we know it? Oh, and the epiphany for this explanation hit me while I was watching a horror movie that came out earlier this year. This movie’s tagline was, “You think you know the story. Think again.” The same can be said of this edition of “Answers to Everything.”
Have you ever tried to track down something you saw on TV as a kid, just to see if it was even real? Many of us are occasionally haunted by snippets of movies and shows we vaguely remember watching when we were children. We may wonder if these memories ever really happened, or if they were dreams. Especially when the memories seem incredibly bizarre! Having grown up in the 70s, I caught a LOT of psychedelic stuff on TV as a kid that I’ve become obsessed with tracking down as an adult. Why? Discovering forgotten moments from our youth is the closest thing we have to time travel. We get to relive an experience we had and to see what actually happened. Sometimes, we may even be shocked to find that the story from way back then provides an answer to our lives now.
Have you been feeling a bit dizzy lately? Does time feel like it’s been flying by faster than ever? Experiencing ringing in your ears? Seeing flashes of light or fleeting glimpses of things that aren’t there? If you’re not head-over heels in love, pregnant, or smokin’ da ganja, you may be going through what’s known as ascension symptoms. What are they, why are they happening, what do they mean, and will they ever go away? If you’d like answers to questions like these, the latest installment of Layman just might be the prescription you’ve been looking for.
Have you seen them? They’re everywhere: in movies and TV shows, on ads and product packaging, in architecture, design, floor patterns, the Olympics, online, and even on the paper wrapped around hero sandwiches. They are honeycombs and hexagons, and they are taking over. Sure, design styles come and go, but why has this one seemed to have popped up so suddenly, become so incredibly prolific, and been so invisible to so many? Of course, now that you’re in the know, you’ll begin seeing them too (if you haven’t already). The question is why are they here, what do they mean, and why should you care?
If you’ve ever wondered why we are here, this article is for you. If you’ve never wondered, some part of you has been wondering without your knowledge or else you wouldn’t be reading this now. There’s been a lot written about what life is and what we’re doing here. Some of it is very technical and philosophical. Some of it is very metaphorical and poetic. And then there is the actual answer, which we may never know. However, one truth I’ve noticed about this world is that cycles exist within cycles within cycles. Electrons swirling around a neutron are similar to our planets swirling around the sun. The shape of a leaf is indicative of the shape of the tree it came from. History repeats itself. Myths evolve over time but their basic elements all remain the same. Putting these truths together I was able to trace back to the origins of the first story and, to my shock and awe, uncovered an answer to a question I’ve been wondering for a very long time: why did the universe evolve to become so seemingly complicated? The answer, ironically enough, is incredibly simple.
In a New York Press article from August, 2011, film producer and director Tommy Pallotta, said, “I am a fan of audience participation, but I also think audiences like to be told a story. There’s this thing video game designers call a ‘golden path’—there’s a definite way that the majority of people are going to experience the game, and the designers plot that. A lot of the interactivity in a video game is really just the illusion of interactivity. It’s about engaging the audience and giving at least the feeling of volition. But as the artist you have the sense that you are, in some way, controlling it, blending the craft of storytelling with the illusion of agency.” In other words, in a game you think you are controlling the action, but really it’s already been pre-programmed. Kind of like what we think of as destiny. In fact, maybe that’s exactly what destiny is: the path we are meant to take in order to have the most fulfilling experience.
As mentioned in last quarter’s column, there have been a lot of “life-as-illusion” themed movies coming out lately. While I suspect that the success of Avatar and Lost are partly responsible for this trend, I think people’s fascination with 2012, drastic world changes, and a surge in our search for meaning are also fueling the recent string of films about alternate realities and simulated worlds. When airplanes are crashing into buildings, cities are submerged underwater, the Middle East is revolting, and the world economy is collapsing, real life almost seems more fantastical than our dreams. Jon Stewart summed it up perfectly at the 2008 Academy Awards: “Normally, when you see a black man or a woman president, an asteroid is about to hit the Statue of Liberty.” Yes, we are now officially living in the future, and we all know what kind of stuff happens in the future—exactly the kind of stuff that’s happening right now. But at least, thanks to Hollywood, we’ve been warned. And Hollywood’s heads up may even go much deeper than prophesies of events to come. They may help explain the reality we all find ourselves in.
There have been a lot of “life-as-illusion” themed movies coming out lately. We’ve had Avatar, Inception, and TRON: Legacy, and this month alone there’s The Adjustment Bureau, Limitless, Sucker Punch and Source Code. All these films share themes of alternate realities, questions about what is reality, and insight into powers that might be manipulating the reality we live in. While I hope to discuss the most recent batch of these films in an upcoming column, for now I’d like to bring up one that slipped past the radar of many moviegoers. This film actually gave me goose bumps when it revealed an angle that I’ve only recently adopted, and have never before seen in any other movie. That film is Disney’s Tangled.
In anticipation of TRON: Legacy, I recently re-watched a bunch of simulation-world films including The Thirteenth Floor, eXistenZ, and the original TRON, which I hadn’t seen in over twenty-five years. While I remember being somewhat confused watching the futuristic Disney film as a kid, seeing it again with new eyes, I was amazed at how clearly it expressed the “life as illusion” theme I’ve been so fascinated by as an adult. In the original movie, Jeff Bridges is considered a “user.” While Bridges often plays users in his films, in this case, it refers to a computer user who manipulates the scenarios of a digital world that is very similar to our own. In the original film, users are considered mythical, messianic figures who can help free the programs from the game they find themselves in. This got me thinking.
On the evening of October 6th, 2009, I awoke from a deep sleep with the sensation that there was a bright light shining on me from behind my head. Not only could I see this light, I could feel it and I soon became very hot. It felt almost as though the light were cooking me, but I didn’t want to move—or maybe, I couldn’t move. Eventually, the light faded and I fell back to sleep. So, what was it? Was it all in my mind? Was I getting some kind of program download or vibration upgrade? Was it a celestial connection? An angel communication? An alien probe? I wasn’t sure, but my forehead was very red the next morning and soon began peeling as though I’d gotten a sunburn. But this was October, and I hadn’t been out in sun for any length of time. Completely baffled, I decided to seek the help of my trusty mentor and longest childhood friend…television.